Combine multiple material types in one print

I know it's possible to print a model with different colors of the same material type, using the pause point(s) in Z-Suite.

But more and more material types are added, and we could print a model using different filaments. For example, I can start the print with Z-UltraT and finish the last 2-3 layers with Z-Glass.

Would this option be added in a future version of Z-Suite?

Thanks

thats a good question

I know it's possible to print a model with different colors of the same material type, using the pause point(s) in Z-Suite.

 

But more and more material types are added, and we could print a model using different filaments. For example, I can start the print with Z-UltraT and finish the last 2-3 layers with Z-Glass.

 

Would this option be added in a future version of Z-Suite?

 

Thanks

Very good idea, we’ll add this on To Do list.

Thanks Rafal. I'll wait patiently :) .

OK, let’s get really crazy! :smiley:

How would it be if you could set all parameters for each pause point. Imagine…you could print the lower section of an object with full infill and 0.29 in Ultrat, then switch to light infill with z-abs for the middle, and then go to shell mode with 0.14 and z-glass on the top…

One example how I am using combination of Z-ABS a Z-Glass.

Attached is test piece of ring.

It would be great to have option to set different z-suite settings for every pause point.

Or based on location in the XY coord space boundry.  Part 1 prints in this XY area out of Material A then pause, then Part 2 in this XY area out of Material B etc.  You could set it up that you could combine individual Z-suite files and then import them one by one and specify that each part require's a complete build then pause.  Better Yet click each object after they've been auto arranged and specify an add pause.  Guess this would force Z-Suite to make sure that each part had enough clearance to not have the feeder hit each part and obviously only work on parts that had minimal varying heights.