Doesn't seem to crash here (1.4.1) sits at 1%, then starts moving along.
SolidWorks does report a face with the wrong normal for the stl though but the geometry is so weird it might just think somethings wrong. You might want to try and run it through https://netfabb.azurewebsites.net/anyway to see if repairing helps or not.
doesn't work on 1.4.0, yosemite, previous attempt was 1.4.1 on el capitan.
AH, should have read your post more carefully. Did not realise it was crashing out whilst slicing. Just slicing it now with your settings and will let you know the result. Can Dropbox you if it is a success...
You make sure to turn off support correct? I just generated code on 1.2.2 on Windows though.. First try it crashed because I had support turned on..2912
It took about 15mins to get sliced in v1.4.1 but the mesh needed a tone of repairing and a huge triangle reduction in materialize magics. So here is the zcode in case that you want it. Have a happy printing :)