So I'm trying to print off a 3-part ring I found on Thingiverse. When I print it with seam set to 'normal', the seam is very visible, so I thought I'd try random seam position. It makes the following. There are so many bumps on the random seam positions that the ring won't even fit together without a bunch of (ahem) post-processing, and even then it's really bumpy.
Is it possible that the retraction is backwards (extrude more when moving to a different position) when random seams are enabled?
Is there a way to fix this?
I'm running the PC version 1.3.0.0 Z-Suite for the rev 4 M200 on a Win7x64 machine, if that helps.
Firmware is 1.0.0 on the M200, FWIW
Thanks!