This makes "WALL THICKNESS" (1, 2, or 3) shell setting not working, and irrelevant.
2. On the right there is a basket surface without thickness.
"WALL THICKNESS" (1, 2, or 3) shell setting works fine in that case.
This would be a perfect solution, but, there is some "roof" lines generated, which shouldn't be here.
1. Wall thickness = number of perimeters to place inside the part, if there is room. So if you had a 100mm wall and you set wall thickness = 2, then you will get 2 perimeters. However, sections of the part that are less than ~0.8mm (diameter of nozzle is 0.4mm), then there isn't room to to fit 2 or more perimeters in that area, so you'd get 1 perimeter (like the case you show)
2. Pretty sure internal repair operation by Z-suite. Z-suite expects the stl to be manifold while the surface you show is non-manifold, therefore z-suite repairs it by capping the ends to make a water tight volume. If you set z-suite to infill mode, you can see more clearly.
Thanks for your reply. That's not a solution thought.
1. Wall thickness = number of perimeters to place inside the part, if there is room. So if you had a 100mm wall and you set wall thickness = 2, then you will get 2 perimeters. However, sections of the part that are less than ~0.8mm (diameter of nozzle is 0.4mm), then there isn't room to to fit 2 or more perimeters in that area, so you'd get 1 perimeter (like the case you show)
Yea, I know that. Its pretty obvious :)
2. Pretty sure internal repair operation by Z-suite. Z-suite expects the stl to be manifold while the surface you show is non-manifold, therefore z-suite repairs it by capping the ends to make a water tight volume. If you set z-suite to infill mode, you can see more clearly.
Wouldn't it be logical for the SHELL to not "repair" the mesh then?
At the moment its impossible to print that model with thickness of 3 perimeters.
You need change the surface model to a volume model so the shell wall contours ("wall thickness") has somewhere to fill into. Right now it's an infinitely thin plane, something that can't exist physically, so z-suite repairs it.
I'm not sure which slicer you are using which deals with shells by allowing you to print them with thickness. This really is not the job of the slicer but it could well be a feature of some other slicer you have used.
If you want thickness in an object then you have to give it thickness. This is easily doable in nearly any solid modelling software, you just need to make it 3x the thickness of minimum wall thickness which is 0.5mm.
After importing into Z-Suite you can see if it has given you the correct amount of walls. It really isn't up to the programmers of Zortrax to implement features that are so readily and easily available in every solid modelling software.
Apparently. But are hard to talk to and not willing to share their knowledge.
I've not given up on this forum and still use my "M200 Pro" weekly.
I have never seen a direct message to me from you and I check the forum almost daily, so what pearls of wisdom do you seek from me because so far you have not asked.