you can use mesh only when you have drawn some thickness to the outer structure (mantle) of your gun. I got good results when drawing a thickness of 0,9mm. As a result the the inside of the object is hollow, thats the reason why printing time is shorter.
Depending on object and orientation ist might be difficult to print in mesh.
To get some solidity I would print the gun with infill.
I can’t look at your model now but I’m using a lot of mesh setting.
I usually use on solid models, the purpose of mesh settings is hollow your solid and calculate the walls. It also compensates the walls thickness, thicker only where needed.
On big models helps on warping as you have less mass.
Depending on geometry you can have problem on top surfaces if it can’t be supported or bridged.
(I can’t write clear in English tonight, sorry… I’m a little tired)
I can't look at your model now but I'm using a lot of mesh setting.
I usually use on solid models, the purpose of mesh settings is hollow your solid and calculate the walls. It also compensates the walls thickness, thicker only where needed.
On big models helps on warping as you have less mass.
Depending on geometry you can have problem on top surfaces if it can’t be supported or bridged.
(I can’t write clear in English tonight, sorry… I’m a little tired)
Thank you!
So flat top surfaces are an issue "if it can't be supported or bridged"....I guess a test print is the only way to find out.
Since the gun must be split anyway I would suggest that you print the barrel with its nose pointing onto the building platform. So basically the printer has to print kind of a cylinder that needs no support.